Console.rb

Path: lib\Win32/Console.rb
Last Update: Sat Jan 17 14:03:52 Hora est. de Sudamérica E. 2004

Win32API_Console: an object implementing the Win32 API Console functions Copyright (C) 2001 Michael L. Semon (mlsemon@sega.net) See file COPYING for license details.

Required files

Console.so   Win32API  

Constants

FG_BLACK = 0
FG_BLUE = Win32::Console::API.constant("FOREGROUND_BLUE")
FG_LIGHTBLUE = Win32::Console::API.constant("FOREGROUND_BLUE")| Win32::Console::API.constant("FOREGROUND_INTENSITY")
FG_RED = Win32::Console::API.constant("FOREGROUND_RED")
FG_LIGHTRED = Win32::Console::API.constant("FOREGROUND_RED")| Win32::Console::API.constant("FOREGROUND_INTENSITY")
FG_GREEN = Win32::Console::API.constant("FOREGROUND_GREEN")
FG_LIGHTGREEN = Win32::Console::API.constant("FOREGROUND_GREEN")| Win32::Console::API.constant("FOREGROUND_INTENSITY")
FG_MAGENTA = Win32::Console::API.constant("FOREGROUND_RED")| Win32::Console::API.constant("FOREGROUND_BLUE")
FG_LIGHTMAGENTA = Win32::Console::API.constant("FOREGROUND_RED")| Win32::Console::API.constant("FOREGROUND_BLUE")| Win32::Console::API.constant("FOREGROUND_INTENSITY")
FG_CYAN = Win32::Console::API.constant("FOREGROUND_GREEN")| Win32::Console::API.constant("FOREGROUND_BLUE")
FG_LIGHTCYAN = Win32::Console::API.constant("FOREGROUND_GREEN")| Win32::Console::API.constant("FOREGROUND_BLUE")| Win32::Console::API.constant("FOREGROUND_INTENSITY")
FG_BROWN = Win32::Console::API.constant("FOREGROUND_RED")| Win32::Console::API.constant("FOREGROUND_GREEN")
FG_YELLOW = Win32::Console::API.constant("FOREGROUND_RED")| Win32::Console::API.constant("FOREGROUND_GREEN")| Win32::Console::API.constant("FOREGROUND_INTENSITY")
FG_GRAY = Win32::Console::API.constant("FOREGROUND_RED")| Win32::Console::API.constant("FOREGROUND_GREEN")| Win32::Console::API.constant("FOREGROUND_BLUE")
FG_WHITE = Win32::Console::API.constant("FOREGROUND_RED")| Win32::Console::API.constant("FOREGROUND_GREEN")| Win32::Console::API.constant("FOREGROUND_BLUE")| Win32::Console::API.constant("FOREGROUND_INTENSITY")
BG_BLACK = 0
BG_BLUE = Win32::Console::API.constant("BACKGROUND_BLUE")
BG_LIGHTBLUE = Win32::Console::API.constant("BACKGROUND_BLUE")| Win32::Console::API.constant("BACKGROUND_INTENSITY")
BG_RED = Win32::Console::API.constant("BACKGROUND_RED")
BG_LIGHTRED = Win32::Console::API.constant("BACKGROUND_RED")| Win32::Console::API.constant("BACKGROUND_INTENSITY")
BG_GREEN = Win32::Console::API.constant("BACKGROUND_GREEN")
BG_LIGHTGREEN = Win32::Console::API.constant("BACKGROUND_GREEN")| Win32::Console::API.constant("BACKGROUND_INTENSITY")
BG_MAGENTA = Win32::Console::API.constant("BACKGROUND_RED")| Win32::Console::API.constant("BACKGROUND_BLUE")
BG_LIGHTMAGENTA = Win32::Console::API.constant("BACKGROUND_RED")| Win32::Console::API.constant("BACKGROUND_BLUE")| Win32::Console::API.constant("BACKGROUND_INTENSITY")
BG_CYAN = Win32::Console::API.constant("BACKGROUND_GREEN")| Win32::Console::API.constant("BACKGROUND_BLUE")
BG_LIGHTCYAN = Win32::Console::API.constant("BACKGROUND_GREEN")| Win32::Console::API.constant("BACKGROUND_BLUE")| Win32::Console::API.constant("BACKGROUND_INTENSITY")
BG_BROWN = Win32::Console::API.constant("BACKGROUND_RED")| Win32::Console::API.constant("BACKGROUND_GREEN")
BG_YELLOW = Win32::Console::API.constant("BACKGROUND_RED")| Win32::Console::API.constant("BACKGROUND_GREEN")| Win32::Console::API.constant("BACKGROUND_INTENSITY")
BG_GRAY = Win32::Console::API.constant("BACKGROUND_RED")| Win32::Console::API.constant("BACKGROUND_GREEN")| Win32::Console::API.constant("BACKGROUND_BLUE")
BG_WHITE = Win32::Console::API.constant("BACKGROUND_RED")| Win32::Console::API.constant("BACKGROUND_GREEN")| Win32::Console::API.constant("BACKGROUND_BLUE")| Win32::Console::API.constant("BACKGROUND_INTENSITY")
ATTR_NORMAL = FG_GRAY | BG_BLACK
ATTR_INVERSE = FG_BLACK | BG_GRAY

Classes and Modules

Module Win32
  ::Class Win32::Console
  ::  ::Module Win32::Console::Constants
  ::  ::Class Win32::Console::API

Included Modules

[Validate]